Comments Locked

11 Comments

Back to Article

  • D. Lister - Friday, October 2, 2015 - link

    AMD was actually uncharacteristically quick in dealing with this one, good job.
  • Chaser - Friday, October 2, 2015 - link

    Considering it was a fix to a broken release I would certainly hope so.
  • BurntMyBacon - Friday, October 2, 2015 - link

    Some might say that most releases from AMD in recent memory were "broken releases". Granted, this break could be considered more critical. Nonetheless, I have to agree with D. Lister that they did well dealing with this one quickly rather than the more typical pull the release and delay it a month or three to deal with the issues.

    Sign of things to come? Would be nice, but the skeptic in me doubts it. Still, I'll give credit where credit is due. Good job AMD.
  • Communism - Friday, October 2, 2015 - link

    This was a blatant bug that almost instantly causes buffer overflow in 100% of cases.

    The fact that the blatently buggy release was even sent out to the public is the sign that AMD DGAF about proper testing.
  • D. Lister - Friday, October 2, 2015 - link

    It's not that they DGAF, but rather after the several layoffs* they sadly Do Not Have Enough Testers, and beta testing is almost entirely left to the end users.

    * https://www.google.com/search?q=amd+layoffs&oq...
  • DiHydro - Wednesday, October 7, 2015 - link

    Beta testing on a Beta driver! I don't believe it!
  • StevoLincolnite - Sunday, October 4, 2015 - link

    Because nVidia have never released a buggy driver... No. Never. They were only a cause of a large fraction of Vista's blue screens and other issues since then.

    These drivers are getting stupidly complex and costly for both camps, they already eclipsed the NT Kernel years ago in regards to how many lines of code they have, stuff like this will happen, regardless of the company you go with.
  • Strunf - Tuesday, October 6, 2015 - link

    They are becoming complex cause they are now using per game optimisations, not to mention they install many non driver related "options".
  • HiroshiTrinn - Friday, October 2, 2015 - link

    These (the former) drivers caused consistent crashes in Diablo 3. Not unexpected that they would jump into damage control when very popular current titles blow up in your face after a release.
  • rochlin - Friday, October 2, 2015 - link

    Hard to believe AMD had a bug in 15.8 that killed something as basic as Photoshop & Lightroom GPU acceleration for more than a month. They just didn't seem to care about it. No info. No patch (even though it proved to be a simple typo in their code per one poster who made his own patch). I've built a new machine with an Nvidia, card. They seems to have finally leapfrogged AMD. Good riddance to AMD & wonky driver bugs and PITA updates!
  • Gigaplex - Sunday, October 4, 2015 - link

    There's nothing particularly basic regarding GPU acceleration in those applications.

Log in

Don't have an account? Sign up now