Comments Locked

16 Comments

Back to Article

  • slaughter111 - Wednesday, February 22, 2012 - link

    This is a serious boost to performance, especially to Skyrim. I remember when nVidia used to do this with drivers often. Good to see the 'free' boost with these drivers.
  • PeskyLittleDoggy - Wednesday, February 22, 2012 - link

    "The drivers support all GeForce 6000-series and newer cards on desktops, and most GeForce 8000-series and newer chips and DirectX 10 and 11-capable Quadro chips on laptops."

    Why the support for that old generation of cards? I doubt they would even be able to play modern games. Skyrim on a GF6800? Preposterous.

    That said, I also do see the gain in running your 5 year old game with 5fps more if u haven't upgraded yet but not likely.
  • PhoenixEnigma - Wednesday, February 22, 2012 - link

    Well, a 512MB 6800 Ultra would just barely meet the minimum requirements for Skyrim, and a pair of them might even garner you playable framerates. I suppose it's not impossible that it's being done, but it's certainly an edge case.

    That said, good on them for supporting their products long after they've ceased to be a revenue source. A fair few other companies could stand to learn from nVidia on that.
  • Qasar - Wednesday, February 22, 2012 - link

    supporting their products long after they've ceased to be a revenue source ??

    yea right.. tell that to those who still have working Nforce 4 chipset based boards who would like to upgrade them to windows 7, but really can't as nvidia deems those obsolete, even though they can be used quite well for other things...

    i am one of them, i have 5 comps here that i would LOVE to put 7on.. but really can't cause of a lack of NF4 drivers... i even asked nvidia about it back when 7 was in the RC stage and got these replies :

    "The nForce4 chipsets are EOL and do not meet Microsoft's 7 System Requirements and this is the reason why we do not distribute any driver for the nForce4 chipsets. However, you can always use Windows 7 in-box driver with the nForce4 chipset. If the Windows Vista driver works fine for the nForce4 chipset, then, I suggest you to continue using the Vista driver for stable performance "

    and the 2nd reply :

    " However, the nForce4 series of chipsets are not compatible with the Windows 7 OS as these chipsets was manufactured by using the old technology which are now not capable of supporting the software and hardware required by Windows 7 operating system. So due to these drawbacks, the nForce4 series of motherboard cannot be used with Windows 7 OS "
  • Qasar - Wednesday, February 22, 2012 - link

    even now.. i have NOT been able to find anywhere that states: However, the nForce4 series of chipsets are not compatible with the Windows 7 OS as these chipsets was manufactured by using the old technology which are now not capable of supporting the software and hardware required by Windows 7 operating system.
    i did find on nForcershq(dot)com some one that made drivers for win 7 and NF4, much like DanialK did for creatives cards pre-audigy 4 ??, and there are some users on there that have posted those win 7 drivers work great ( just no raid support ).. i have tried them my self.. but those drivers don't seem to work for me.. but the " built in drivers " do " work ".. just have no idea how well, or if drivers from nvidia would improve performace/stability.
    Granted, i DO understand that its not a " good business " practice for companies to support products as old as NF4, but if nvidia can update drivers for cards like the the 8000 and 6000 series.. WHY can't they do the same for NF4 ?
  • Senti - Wednesday, February 22, 2012 - link

    Your own problems, seriously. Win2008R2 (=Win7) works well on my old nForce4 board with no problems.

    You don't have to install custom drivers for all your devices - generic drivers are there for a reason (think: keyboard, mouse,...). Custom drivers are used when OS has no generic drivers for device or OS driver is plain awful.

    What I don't like is how AMD dropped support for my old but still good Radeon x800. Sure, it may be not enough for modern games, but you know, people not only game but sometimes work too, and for that x800 still perfectly fine and likely better than modern cheap graphic cards (for example god forbid you try connecting by analogue to cheap graphic card no matter its manufacturing date). Graphic cards, unlike chipsets, just must have drivers for Win - reason is simple: OpenGL.
  • BigDragon - Wednesday, February 22, 2012 - link

    Skyrim will run on a 6800. The frame rate will be in the 20's, but it's more than playable. A steady 24+ FPS should be possible. I run a mobile 9800 myself and get in the low 30's. That's good enough, and it still looks better than what the consoles display to their screens.
  • aguilpa1 - Wednesday, February 22, 2012 - link

    Yea I was upgrading a large tower for a friend this past weekend with a 560Ti. He had an old 8800GTX I had given him a few years back and I tested Skyrim on it at 1920x1080 and med. resolution settings. It played surprisingly fast and looked good. You can't always rule out an old dog with new games. Granted the 6800 is an even older dog.
  • BigDragon - Wednesday, February 22, 2012 - link

    That's very true. Let's remember though that the 6800 came out about the same time as the PS3 and 360. It's perfectly adequate for playing console games where care and time was taken in the porting process. On sloppier ports (I'm looking at you, BF3), it's going to have problems. I've been quite happy with my mobile 9800. It's about on par with the desktop 6800. I'm just now getting around to replacing it.
  • imaheadcase - Wednesday, February 22, 2012 - link

    This driver brings no-clip mode to BF3. lol This is the worst driver i've ever tried from nvidia to date. Green/black textures in BF3. corrupt textures in pretty much every game with them.

    It also brings back the unclocking bug previous drivers had.

    Come on nvidia, get your shit together.
  • faster - Wednesday, February 22, 2012 - link

    I installed the driver today and played Metro. I saw graphical anomolies in the rear escalators that were not there before. There is definitely something wrong with this most recent update.
  • krazyfrog - Thursday, February 23, 2012 - link

    I'm actually getting 2-3 frames less in Arkham City compared to 295.51.
  • CeriseCogburn - Saturday, March 10, 2012 - link

    Not having any problems with the driver in any of the games you three mentioned. You guys must be doing it wrong.
  • Pessimism - Wednesday, February 22, 2012 - link

    You can't get speed from nowhere. They likely implemented something that improved speed at an expense of visual quality. All video drivers are a balance of the two.
  • nevertell - Wednesday, February 22, 2012 - link

    Yes, of course. You are 100% right.

    Because any code written is the fastest code written. PERIOD.

    Come the duck on, you have to be kidding me. There are always ways to optimize your code, and there are always ways to have the drivers be more optimized for a certain app. They basically create a profile for any large title that is being run on their cards just for the sake of performance. And I bet you my gtx 460 that it doesn't compromise quality for speed. It's stuff like texture compression, how much you've got to use it.
  • Omoronovo - Wednesday, February 22, 2012 - link

    There's a great chance that issues caused in this driver are caused by the physx driver package. It seems to be causing major headaches for any games (even on AMD GPU systems like mine) that implement physx.

    For anyone having problems: try installing the driver but *not* updating the physx package that's included with the release. For reference, the most stable/least problematic release I've tested is 9.11.1107 - All versions past that have had problems in one or more games. the issues are apparently more pronounced for folk with nvidia hardware, since in those cases the physx libraries actually take advantage of the gpu.

    Anyway, try that out if any of you are having troubles with the release.

Log in

Don't have an account? Sign up now