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  • timecop1818 - Thursday, November 21, 2019 - link

    Oculus should have died years ago, not sure why they're still in business. They have no relevant products in already niche market completely dominated by HTC and Hololens.

    Every expo I've been to that had some VR tech on display used either some version of vive, or hololens for AR. Haven't seen a single booth with Occulus stuff.
  • Opencg - Thursday, November 21, 2019 - link

    Maybe resarch their market share and dont use "I haven't seen them at shows" as a metric? lol
  • nandnandnand - Friday, November 22, 2019 - link

    That guy in the photo loves Occulus stuff.
  • PeachNCream - Friday, November 22, 2019 - link

    Nonsense! What you are looking at is hunger. Said person is bearing witness to a virtual weiner and is giving the O face in anticipation of a mouthful of hot dog that is practically dribbling condiments.
  • BloodyBunnySlippers - Tuesday, November 26, 2019 - link

    "Not Hotdog"
  • Leonick - Friday, November 22, 2019 - link

    Completely dominated by HTC? Steam's own hardware survey says the original Rift is the single most common VR headset. Rift and Rift S combined is more common that VIve, Vive Pro, Index and Microsoft Mixed Reality combined...
  • rahvin - Monday, November 25, 2019 - link

    Based on the link below the HTV Vive is 33.07% of the market and the Rift 35.92%. That's not the blowout you claim. In fact all the HTC/Valve headsets add up to 40.1% and all the Occulus headsets add up to 49.9%. That's not a blowout at all.

    It will be interesting to see what it is by January, the Valve Index was the top selling item on the steam store all this weekend after the new half life game announcement and they are offering Half Life: Alyx for free with the Index through the end of the year. The new game could significantly boost VR sales and remake the ownership percentages as it's the first major VR only title.
  • jmke - Friday, November 22, 2019 - link

    "They have no relevant products in already niche market completely dominated by HTC and Hololens."

    haha.. hahahahahaha...

    hahaha...

    https://store.steampowered.com/hwsurvey/Steam-Hard...

    HTC Vive dominating the market... hahahaha..
  • Wackerxxx - Friday, January 10, 2020 - link

    Well the price is high. Phones made it to the masses because it's only 21 bucks more a month to get a decent phone. You can have something high dollar by paying over time. Right now you are only selling to people who are in the hobby and can afford a luxury item. If you want mass acceptance you will have to allow the EBT card to purchase it. Or make it really junky and cheap. Sad but true.
  • bmichaelb - Friday, November 22, 2019 - link

    "The Oculus Quest is a standalone VR HMD featuring a display of a 3200×1440 (1600×1440 per eye) and powered by the Qualcomm Snapdragon 835 application processor."

    Correction...the display is only 2880x1600 (1440x1600 per eye).
  • edzieba - Friday, November 22, 2019 - link

    Same number of pixels, just the wrong orientation (9:10 rather than the 10:9 one would expect from desktop monitors).
  • Anton Shilov - Friday, November 22, 2019 - link

    Thanks for pointing that out. Looks like some original PR materials contained the wrong resolution.
  • Leonick - Friday, November 22, 2019 - link

    "To connect the Oculus Quest to a PC, one needs a high-quality USB 3.2 Gen 1 Type-C cable"

    So a regular USB 3.0 cable then, USB 3.x naming sure isn't confusing at all is it?

    Plenty of 3m 3.0 cables around with USB-C connector.
  • edzieba - Friday, November 22, 2019 - link

    No, if it's Type C it's 3.1 Gen 1. 3.0 does not include Type C as part of the standard.

    Pretending "it's just 3.0, it's all the same!" is how you end up with issues with power delivery and port capability discovery.
  • Leonick - Friday, November 22, 2019 - link

    3.1 Gen 1 is 3.0 renamed. Same goes for 3.2 Gen 1x1.

    With the introduction of 3.1 and 3.2 the added new top tier cables but Gen 1 in each is just 3.0 carried forward. All use the marketing name Superspeed USB, or are recommended to anyway.

    Read through the USB 3.0 page on wikipedia if necessary.
  • rahvin - Monday, November 25, 2019 - link

    For data throughput it's the same, but the type C port changes the power delivery and other stuff so it is actually 3.1 gen1, not 3.0.

    As the previous poster said, it's the same data rate but it's not the same spec, requiring 3.1 means they need the parts of the 3.1 spec that's aren't in the 3.0 spec, and that includes higher power availability and extra wires even if the data transfer speed is the same.
  • Death666Angel - Friday, November 22, 2019 - link

    You know that you can get USB 2.0 in C fashion, right? Physical connector is not tied to the interface. Some weird Chinese company probably has SATA over USB C sometwhere. :D
  • hyno111 - Friday, November 22, 2019 - link

    USB 3.2 Gen 1 is not an official name, so no idea if they mean USB 3.2 Gen1x1 or USB 3.2 Gen1x2,

    Although the Oculus support page simply recommends a 9$ USB 3.0 A to C cable, so I guess any long 5Gbps cable is fine.
  • farhadd - Friday, November 22, 2019 - link

    Yeah, They could just call it a "USB 5Gb Type-C cable" or something akin to that. It's like UHD, WQHD etc- just call it 3840x2160, 2560x1440 etc and skip the confusing monikers. The letters don't add any value to the discussion.
  • Leonick - Friday, November 22, 2019 - link

    Superspeed USB is the recommended marketing term with the speed added for the 10 and 20Gbit/s cables, but that isn't exactly commonly used.
  • rahvin - Monday, November 25, 2019 - link

    The recommended marketing terms are garbage and utterly useless when talking to a non-tech person. I agree with the original poster, the names the USB-IF designated are crap, they should have more descriptive names in the same way that moving to wifi6 is better for the general public than 801ax, a more descriptive USB naming scheme would be better because they can still call USB 2.0 superspeed, and in fact they can call a USB C cable that only does USB 2 data rates a superspeed cable. If you doubt me go read the naming convention in the USB-IF document, they let the marketers write the naming convention. Superspeed is a meaningless designation in the USB-IF document.

    The only way to know what a cable/port supports is if they list the data rate, port type and the PD support including the supported wattage.
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