Actual remote game streaming? I don't mean streaming game play to watch but to actually play the game on another machine like the mobile streaming and VR streaming implemented in this release. But in my case I'm looking for a solution in which the client is a Windows PC and does not require any installation of software (preferably fully portable leaving nothing behind).
I came here to say the same thing. They put in all this work to allow remote gaming on a phone but still no first party solution for PC to PC remote gaming. Those of you willing to do a third party tool check out Parsec. Still hoping AMD will fix this for PC as well as FireTV/Android TV/ etc.
You need to understand that there is the whole issue of complexity. Streaming video is fairly simple with a 720p data stream, but trying to have anything complex that requires more CPU/GPU power is going to be more difficult. I don't consider most phone/tablet games where remote gaming is possible to really be able to compete with ANY game that is actually running on that device.
I totally agree - it was basically a waste of time to bring game streaming to mobile phones. On the other hand, bringing remote play capabilities to laptops/desktops would be super useful for quite a few people.
Steam streaming was awful the last time I tried it. Parsec works pretty well, but I'd sure prefer a first party tool from AMD to give parity with the green team.
I was going to say that Steam already offers that for Steam titles, but this leads me to believe that the experience may be different with AMD GPUs. I've only ever tried this on Nvidias, where it works extremely well as long the network is good enough.
So much so that I've actually upgraded my 24x7 box with a very quiet GTX 1060 and then have people wonder how my Chuwi Atom notebook plays ARK Survival Evolved at great resolution, detail and speed.
But Nvidia has put highly latency optimized x264 encoding block into the GPU hardware specifically to support that use case, which incidentally even works with Android tablets and a beta Steam client (as well as the recently discontinued Steam link box).
One of my kids still has a Radon 290X, perhaps I'll run a Steam test with that to compare.
I'd be really interested to see if AMDs game stream app can be sideloaded to an Nvidia Shield TV. If it works, I would absolutely be in the market for an AMD card.
I have to admit that the auto-overclocking & auto-undervolting features being exclusive to the RX Vega lineup of cards is a bit disappointing Though now I can at least stream video games to my phone lol
You're not missing anything. You can only use undervolt OR overclock GPU OR overclock RAM, no combination of the three. They seem to be present profiles, not doing any real testing except to see if the profile works or crashes.
Using undervolt, I had no change in voltage. Using GPU overclock I got 1%. Using RAM I got 890.
Manually I'm able to far outdo any of those, and wonder of wonders, do all three at the same time.
It's at best a placebo to make some people think they have driver parity with Nvidia. I am sorely disappointed, though I'll admit my expectations were colored by the lack of them saying anything and seeing what Nvidia is capable of doing automatically.
AMD's previously said that they won't support DirectX Raytracing until they can offer it "in all product ranges." That means I wouldn't expect it in any cards that are on sale today, and possibly not with the first-gen Navi-based cards (the low end of which is rumored to be like a Vega 56). Of course, if the market changes - if RTX becomes essential to a lot of games in the next 2 years, or if Nvidia pulls a rabbit out of its hat and releases a RTX-capable GPU with say, Vega 56-like performance for $200 next year, then I'd bet AMD will do an about face very fast.
They actually did say that DirectX raytracing does not become mainstream until all product rages support it. There has been many not so well translated versions of that interview... But the head of AMD says the obvious that also low end products have to support raytracing until it will be popular...
Really disappointed that we're still not getting a solution for Ryzen Mobile. I bought a laptop with a 2500U in it and to say the driver situation is a mess would be the understatement of the century. If really hoping they deliver on the promise of delivering more (or even manage a single) update through the OEMs or just deliver it themselves, because if not, they'll have lost a lot of fans on this.
AMD can't force the OEM to update and the same goes for Nvidia. This is always a problem for laptops and completely depends on the vendor you buy from.
Nothing AMD can do for each and every custom solution and it doesn't make sense for them to be doing other company's work.
Nvidia and Intel both provide reference drivers on their website. As far as I know those will work without relying on OEM specific drivers.
AMD does the same as well for mobility Radeon products as well as pre-Ryzen APUs mobile or desktop. Only mobile Ryzen APUs starting with Raven Ridge do not have drivers.
I wonder if there is some intrinsic hardware difference/issue that prevents this for mobile Ryzen APUs?
Many laptops use custom hardware so reference drivers will only work for models that use reference products. You should read the disclaimer Nvidia puts for it's mobile drivers
"As part of the NVIDIA Notebook Driver Program, this is a reference driver that can be installed on supported NVIDIA notebook GPUs. However, please note that your notebook original equipment manufacturer (OEM) provides certified drivers for your specific notebook on their website. NVIDIA recommends that you check with your notebook OEM about recommended software updates for your notebook. OEMs may not provide technical support for issues that arise from the use of this driver."
It's pretty clear that Nvidia does not intend these drivers to work with all laptops nor is that a reasonable assumption. I'll re-iterate, there are tons of custom configurations in laptops that makes it unreasonable to expect drivers to work with each and every one. This is why laptop OEMs provide custom drivers. This isn't something new either, they've been doing this for over 2 decades now.
Ref NVidia drivers work pretty good on ASUS Zen Book(current laptop). Actually a reason I got a Zen Book over a couple others. I detest waiting on the NB manufacturer to customize. I've been burned regardless of GPU vendor. Fortunately both Nvidia and AMD have supported with generic drivers eventually and the communities are helpful dealing with the quirks. The APU situation will get sorted. It sucks that you have to wait but it will get done.
The reference driver is provided by everyone except in the case of AMD specifically for Raven Ridge mobile. AMD even provides reference drivers for other mobile products whether APUs or discrete GPUs. This is the problem.
The choice is provided in all cases except this one. And that choice by most cases works better than relying on OEM specific drivers.
They're blacklisted by installer for stability and operational reasons. You can force install the drivers via Device Manager, but some issues arise after doing so. Some laptops will no reinitialize display after it sleeps, while others become resolution locked in games (newer games need resolution reductions for acceptable performance), others simply present a black screen after restart, etc. etc. It's a problem, but AMD can't force OEMs to play nice with reference drivers without some sort of opt-in program like Nvidia or Intel. They all have disclaimers, and even AMD's older mobile GPUs don't always work correctly with reference drivers. My old Acer laptop black screens at times (with reference drivers) and I have to use the built-in function keys to turn off/on display to get it back. It's dumb.
Mobile/laptop market has always been locked down. Many IT admins prefer that to reduce issues.
Never even checked to see if there *was* any OEM drivers for a couple of GigaByte P35X v6 with GTX1070 I'm running. I guess that's because they run CentOS as a primary OS and are used mostly for CUDA stuff. But I also run Windows 2016 and Windows 2019 as a secondary OS on some of them, and I just use the same "desktop" driver I use for my tower workstations (they are bit-by-bit the same, even if the filenames differ when you download them btw.)
That's another unforgivable driver development sin AMD has committed in my personal view as a long time "dual stack" operator: Ever since one of these "revolutions" they refuse to install on Windows server editions, which I used to run on APUs for standby backup servers (MSDN developer license, otherwise it would be insane).
Over the last 20 years, ever since I risked replacing an Intel 80486DX with an AM486 DX4-120, they have always gone somewhere beyond the 90% mark, only to hit you with something really hard or impossible to fix, before going to 100% functionality or reliability. I really believe it's necessary to support them, if only to keep Intel from absolute supremacy, but my conviction has cost me dearly for a very long time and I guess I tire more easily these days.
I have a Vega 56 red dragon and the zero fan does not work. 25% is the lowest you can set it. The fans never ran (actually zero rpm) unless I was gaming with the previous most recent driver. There was another guy on wccftech who mentioned the same thing although I think he said he couldn’t get the fans below 35% super annoying now I can hear the fans running all the time.
Did a clean install of this yesterday in an attempt to get AMDREWARDS to recognize my game code. Support Service fixed it within an hour. While waiting I tinkered around a bit. One big change I noticed is in Wattman. before when doing custom profiles, I could only see the last two steps. FE cards were allowed a few more. Now I can can see the voltages and clockspeed for all steps which is great. I was able to undervolt significantly and after playing around I was able to overclock even more and even out the ramp up. As a result I evened out the frame rate @ 4k for a few games. Normally, driver update...yay. For this update I'm like YAAAASSSSSS!!! I'm glad theyre putting work into their drivers.
You had it right the first time, 'they're' is the correct contraction of 'they are'. The word 'their' is completely wrong as it means 'belonging to them'.
Problems, if somewhat minor... I undervolted my RX 590 in 18.12.1 from 1168mV to 1075mV with a power limit of -10%, which allows it to successfully get through Unigine Heaven 4.0. In 18.12.2, undervolting to the same level just causes the card to reset to normal. Oh, and it thinks the card is 1150mV by default now, not sure which is correct.
Another issue is that settings aren't applied on restart, so I have to manually go back to Global Wattman to apply them as well as to Display for my HDMI scaling (which is set, but not applied until you change the slider).
Me, on first reading this article: "Oh, cool, I wonder if they fixed the bug where the overlay won't open at all!"
Me, after installing the update: "Oh cool, they addressed that by making it so the entire settings pane doesn't open to allow you to turn the overlay on."
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limitedaccess - Thursday, December 13, 2018 - link
Are there any plans to bring Gamestreaming to desktops? Preferably via a portable style implementation?Despoiler - Thursday, December 13, 2018 - link
Not sure what you are referring to. You've been able to stream from desktops using AMD Relive since last year's driver update.limitedaccess - Thursday, December 13, 2018 - link
Actual remote game streaming? I don't mean streaming game play to watch but to actually play the game on another machine like the mobile streaming and VR streaming implemented in this release. But in my case I'm looking for a solution in which the client is a Windows PC and does not require any installation of software (preferably fully portable leaving nothing behind).SetiroN - Friday, December 14, 2018 - link
Actual remote game streaming. Even in vr now. They have an android app.limitedaccess - Friday, December 14, 2018 - link
I know they have it now for mobile and VR. What I'm asking about is plans for PC to PC (desktop/laptop) preferably with a fully portable client app.Targon - Friday, December 14, 2018 - link
That's the whole point of ReLive. If you mean running the game on one machine and being controlled by another, that is another story.Rocket321 - Saturday, December 15, 2018 - link
I came here to say the same thing. They put in all this work to allow remote gaming on a phone but still no first party solution for PC to PC remote gaming. Those of you willing to do a third party tool check out Parsec. Still hoping AMD will fix this for PC as well as FireTV/Android TV/ etc.Targon - Monday, December 17, 2018 - link
You need to understand that there is the whole issue of complexity. Streaming video is fairly simple with a 720p data stream, but trying to have anything complex that requires more CPU/GPU power is going to be more difficult. I don't consider most phone/tablet games where remote gaming is possible to really be able to compete with ANY game that is actually running on that device.Rocket321 - Tuesday, December 18, 2018 - link
I totally agree - it was basically a waste of time to bring game streaming to mobile phones. On the other hand, bringing remote play capabilities to laptops/desktops would be super useful for quite a few people.Steam streaming was awful the last time I tried it. Parsec works pretty well, but I'd sure prefer a first party tool from AMD to give parity with the green team.
abufrejoval - Thursday, December 20, 2018 - link
I was going to say that Steam already offers that for Steam titles, but this leads me to believe that the experience may be different with AMD GPUs. I've only ever tried this on Nvidias, where it works extremely well as long the network is good enough.So much so that I've actually upgraded my 24x7 box with a very quiet GTX 1060 and then have people wonder how my Chuwi Atom notebook plays ARK Survival Evolved at great resolution, detail and speed.
But Nvidia has put highly latency optimized x264 encoding block into the GPU hardware specifically to support that use case, which incidentally even works with Android tablets and a beta Steam client (as well as the recently discontinued Steam link box).
One of my kids still has a Radon 290X, perhaps I'll run a Steam test with that to compare.
jordanclock - Thursday, December 13, 2018 - link
I'd be really interested to see if AMDs game stream app can be sideloaded to an Nvidia Shield TV. If it works, I would absolutely be in the market for an AMD card.Pablok - Thursday, December 13, 2018 - link
Exactly my thoughts.PhilipJ - Thursday, December 13, 2018 - link
I have to admit that the auto-overclocking & auto-undervolting features being exclusive to the RX Vega lineup of cards is a bit disappointingThough now I can at least stream video games to my phone lol
seamonkey79 - Thursday, December 13, 2018 - link
You're not missing anything. You can only use undervolt OR overclock GPU OR overclock RAM, no combination of the three. They seem to be present profiles, not doing any real testing except to see if the profile works or crashes.Using undervolt, I had no change in voltage.
Using GPU overclock I got 1%.
Using RAM I got 890.
Manually I'm able to far outdo any of those, and wonder of wonders, do all three at the same time.
It's at best a placebo to make some people think they have driver parity with Nvidia. I am sorely disappointed, though I'll admit my expectations were colored by the lack of them saying anything and seeing what Nvidia is capable of doing automatically.
sing_electric - Thursday, December 13, 2018 - link
AMD's previously said that they won't support DirectX Raytracing until they can offer it "in all product ranges." That means I wouldn't expect it in any cards that are on sale today, and possibly not with the first-gen Navi-based cards (the low end of which is rumored to be like a Vega 56). Of course, if the market changes - if RTX becomes essential to a lot of games in the next 2 years, or if Nvidia pulls a rabbit out of its hat and releases a RTX-capable GPU with say, Vega 56-like performance for $200 next year, then I'd bet AMD will do an about face very fast.https://wccftech.com/amds-david-wang-we-wont-imple...
haukionkannel - Thursday, December 13, 2018 - link
They actually did say that DirectX raytracing does not become mainstream until all product rages support it. There has been many not so well translated versions of that interview...But the head of AMD says the obvious that also low end products have to support raytracing until it will be popular...
BertrandsBox - Thursday, December 13, 2018 - link
Really disappointed that we're still not getting a solution for Ryzen Mobile.I bought a laptop with a 2500U in it and to say the driver situation is a mess would be the understatement of the century.
If really hoping they deliver on the promise of delivering more (or even manage a single) update through the OEMs or just deliver it themselves, because if not, they'll have lost a lot of fans on this.
StevoLincolnite - Thursday, December 13, 2018 - link
I have a Ryzen 2700U notebook and I have to agree.Thankfully Lenovo is a little bit ahead of other OEM's though in releasing updates...
evernessince - Thursday, December 13, 2018 - link
AMD can't force the OEM to update and the same goes for Nvidia. This is always a problem for laptops and completely depends on the vendor you buy from.Nothing AMD can do for each and every custom solution and it doesn't make sense for them to be doing other company's work.
limitedaccess - Thursday, December 13, 2018 - link
Nvidia and Intel both provide reference drivers on their website. As far as I know those will work without relying on OEM specific drivers.AMD does the same as well for mobility Radeon products as well as pre-Ryzen APUs mobile or desktop. Only mobile Ryzen APUs starting with Raven Ridge do not have drivers.
I wonder if there is some intrinsic hardware difference/issue that prevents this for mobile Ryzen APUs?
evernessince - Friday, December 14, 2018 - link
Many laptops use custom hardware so reference drivers will only work for models that use reference products. You should read the disclaimer Nvidia puts for it's mobile drivers"As part of the NVIDIA Notebook Driver Program, this is a reference driver that can be installed on supported NVIDIA notebook GPUs. However, please note that your notebook original equipment manufacturer (OEM) provides certified drivers for your specific notebook on their website. NVIDIA recommends that you check with your notebook OEM about recommended software updates for your notebook. OEMs may not provide technical support for issues that arise from the use of this driver."
It's pretty clear that Nvidia does not intend these drivers to work with all laptops nor is that a reasonable assumption. I'll re-iterate, there are tons of custom configurations in laptops that makes it unreasonable to expect drivers to work with each and every one. This is why laptop OEMs provide custom drivers. This isn't something new either, they've been doing this for over 2 decades now.
Manch - Friday, December 14, 2018 - link
Ref NVidia drivers work pretty good on ASUS Zen Book(current laptop). Actually a reason I got a Zen Book over a couple others. I detest waiting on the NB manufacturer to customize. I've been burned regardless of GPU vendor. Fortunately both Nvidia and AMD have supported with generic drivers eventually and the communities are helpful dealing with the quirks. The APU situation will get sorted. It sucks that you have to wait but it will get done.limitedaccess - Friday, December 14, 2018 - link
You seem to be dodging the issue.The reference driver is provided by everyone except in the case of AMD specifically for Raven Ridge mobile. AMD even provides reference drivers for other mobile products whether APUs or discrete GPUs. This is the problem.
The choice is provided in all cases except this one. And that choice by most cases works better than relying on OEM specific drivers.
Manch - Friday, December 14, 2018 - link
The old A8/10 APUs were in the same situation at first and it got sorted.JasonMZW20 - Saturday, December 15, 2018 - link
They're blacklisted by installer for stability and operational reasons. You can force install the drivers via Device Manager, but some issues arise after doing so. Some laptops will no reinitialize display after it sleeps, while others become resolution locked in games (newer games need resolution reductions for acceptable performance), others simply present a black screen after restart, etc. etc. It's a problem, but AMD can't force OEMs to play nice with reference drivers without some sort of opt-in program like Nvidia or Intel. They all have disclaimers, and even AMD's older mobile GPUs don't always work correctly with reference drivers. My old Acer laptop black screens at times (with reference drivers) and I have to use the built-in function keys to turn off/on display to get it back. It's dumb.Mobile/laptop market has always been locked down. Many IT admins prefer that to reduce issues.
abufrejoval - Thursday, December 20, 2018 - link
Never even checked to see if there *was* any OEM drivers for a couple of GigaByte P35X v6 with GTX1070 I'm running. I guess that's because they run CentOS as a primary OS and are used mostly for CUDA stuff. But I also run Windows 2016 and Windows 2019 as a secondary OS on some of them, and I just use the same "desktop" driver I use for my tower workstations (they are bit-by-bit the same, even if the filenames differ when you download them btw.)That's another unforgivable driver development sin AMD has committed in my personal view as a long time "dual stack" operator: Ever since one of these "revolutions" they refuse to install on Windows server editions, which I used to run on APUs for standby backup servers (MSDN developer license, otherwise it would be insane).
Over the last 20 years, ever since I risked replacing an Intel 80486DX with an AM486 DX4-120, they have always gone somewhere beyond the 90% mark, only to hit you with something really hard or impossible to fix, before going to 100% functionality or reliability. I really believe it's necessary to support them, if only to keep Intel from absolute supremacy, but my conviction has cost me dearly for a very long time and I guess I tire more easily these days.
Saabensippen - Thursday, December 13, 2018 - link
I have a Vega 56 red dragon and the zero fan does not work. 25% is the lowest you can set it. The fans never ran (actually zero rpm) unless I was gaming with the previous most recent driver. There was another guy on wccftech who mentioned the same thing although I think he said he couldn’t get the fans below 35% super annoying now I can hear the fans running all the time.Manch - Friday, December 14, 2018 - link
Did a clean install of this yesterday in an attempt to get AMDREWARDS to recognize my game code. Support Service fixed it within an hour. While waiting I tinkered around a bit. One big change I noticed is in Wattman. before when doing custom profiles, I could only see the last two steps. FE cards were allowed a few more. Now I can can see the voltages and clockspeed for all steps which is great. I was able to undervolt significantly and after playing around I was able to overclock even more and even out the ramp up. As a result I evened out the frame rate @ 4k for a few games. Normally, driver update...yay. For this update I'm like YAAAASSSSSS!!! I'm glad theyre putting work into their drivers.Manch - Friday, December 14, 2018 - link
theirHaawser - Saturday, December 15, 2018 - link
You had it right the first time, 'they're' is the correct contraction of 'they are'. The word 'their' is completely wrong as it means 'belonging to them'.overseer - Friday, December 14, 2018 - link
Can't believe they still haven't fixed the frequent hanging issue with RX 480, and I have to roll back to 18.9.3 WHQL.Manch - Friday, December 14, 2018 - link
I never had issues with mine. Even before undervolting. Have you tried logging it? Are you unstable only under the new ones?bernstein - Friday, December 14, 2018 - link
real shame amd link isn't available on android tv / apple tv...silverblue - Saturday, December 15, 2018 - link
Problems, if somewhat minor... I undervolted my RX 590 in 18.12.1 from 1168mV to 1075mV with a power limit of -10%, which allows it to successfully get through Unigine Heaven 4.0. In 18.12.2, undervolting to the same level just causes the card to reset to normal. Oh, and it thinks the card is 1150mV by default now, not sure which is correct.Another issue is that settings aren't applied on restart, so I have to manually go back to Global Wattman to apply them as well as to Display for my HDMI scaling (which is set, but not applied until you change the slider).
Back to 18.12.1 for now, then.
benzosaurus - Sunday, December 16, 2018 - link
Me, on first reading this article: "Oh, cool, I wonder if they fixed the bug where the overlay won't open at all!"Me, after installing the update: "Oh cool, they addressed that by making it so the entire settings pane doesn't open to allow you to turn the overlay on."
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Ich frage mich, wie schnell der technologische Fortschritt voranschreitet. Der nächste Schritt ist das Streamen von einem Online-Casino, beispielsweise über https://online-roulett.at/spiele/book-of-dead/. Es wird für alle Glücksspielenthusiasten mega aufregend sein