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  • wrkingclass_hero - Wednesday, February 14, 2018 - link

    Have all of the features introduced in Vega (draw stream binning, primitive shaders, etc) been implemented yet?
  • Trixanity - Wednesday, February 14, 2018 - link

    No. And they canceled some of them: primitive shaders in the driver will not be a thing but they'll release an API so developers can do it themselves (similar to DX12/Vulkan) meaning we'll see a game or two use it. Three if we're lucky.
  • StevoLincolnite - Wednesday, February 14, 2018 - link

    Poor form on AMD's behalf.

    I guess they can be complacent as miners are gobbling up every GPU anyway.
  • Despoiler - Wednesday, February 14, 2018 - link

    Not really poor form. A primitive shaders API will be an easier implementation of techniques already in use. Wolfenstein 2 leverages what advanced and funded devs will do in their games. PS will be how less advanced or less funded devs will implement the advanced features.
  • heffeque - Wednesday, February 14, 2018 - link

    Still waiting for 2700U to actually be available somewhere.
    No actual laptops or HTPC on sight whatsoever.
  • Lolimaster - Wednesday, February 14, 2018 - link

    Just get the 2400G, put it in 45w TDP mode or simply undervolt/underclock/play with the pstates.
  • Ryan Smith - Wednesday, February 14, 2018 - link

    With the exception of Primitive Shaders, yes.
  • LarsBars - Wednesday, February 14, 2018 - link

    It seems like driver support for the APUs has always been lacking. APUs are always several driver revisions behind the GPUs. Is AMD planning on changing how it delivers APU drivers to be more in line with the GPU drivers?
  • damianrobertjones - Wednesday, February 21, 2018 - link

    Why all the bull?

    "AMD Releases Radeon Software Adrenalin Edition"

    AMD GPU driver: 12.5 - That's all that's needed.

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