When panel controller manufacturers get around to building controllers with those capabilities. G-Sync has the advantage that Nvidia are building the controllers, so they can build in whatever features they want, whenever they want. DP Adaptive Sync capabilities are mostly based around what the controllers can already do (hence the monitors with weirdly tiny refresh ranges).
I wasn't going to buy this but then I read: "the ASUS display will have integrated RGB LED lighting in the form of an ROG logo that shines down onto the desk". Perfect just what I wanted, though I would have liked it more if the ROG logo shone directly into my eye so I don't have to look down all the time to see what the hell I just bought.
I'd be suspicious about the aiming quality of any retina-burner logo inscription method unless the monitor also includes head tracking of some form. If not, you'd probably end up with a logo burned onto your face, your dog's face, or the wall behind your screen on the far side of the room.
Besides that, the RGB desk-projected logo is beneficial because it will take advantage of light pressure to provide that extra bit of thrust needed to make the monitor easier for small child gamers to lift when they need to move it around. Just think of what a pain it would be for a 5 year old trying to relocate a screen in the middle of an intense GTA 5 session without the lifting effect. In fact, I'd suggest Acer consider using a ROG-logo Hall-effect ion thruster instead of conventional LEDs since little Jessica is going to be busy bashing out windows of cars and running from the POPO. She shouldn't have to worry about grunting to move her screen.
In order for the retina-burner feature to fully work at all angles, they had to make the screen curved. Why else would they continue the failed curved monitor fad?
I'm sure that can be turned off in the monitor settings. My Asus GSYNC display has also a red glowing ROG logo in the base but it can be turned off completely.
I think thats a good idea, but, we probably wont be lucky enough to get Acer to shine lights directly into our eyes due to the odd few who will try and sue for eye damage and blinding. Shame, would have been awesome. Like screw ULMB, just shine a laser into our eyes instead
I know it's been debated a lot, but i still can't make up my mind. ultrawide 1440p or 16:9 4K.. at least I've got a few months of pondering (and penny-pinching) until these monitors hit the market!
as a proud owner of an Acer x34 i have to say i love this thing. I am definitely going to be picking up the Acer variant. Asus will likely cost more and I am really not loving the stand...I wish they would ditch that cylinder looking thing it has no place on that monitor and go with something not as "gamery" .
So a brand new monitor with a VA panel for gamers? VA having and average of 15ms response time with most grey scale transitions of 20ms to 50ms response times yet they claim 4ms? I hust dont understand.. or maybe I do, VA is cheaper and eaisier for them to develop BUT still charge premium price. A TN panel with with better developed blacks from the 512 point back lighting with ULMB would destroy this VA junk.
This is a VA panel not IPS. At least 4 places are saying VA-
Asus have recently showcased a very interesting new model in their popular ROG Swift gaming range at this years Computex event. The ROG Swift PG35VQ is a 35-inch UWQHD (3440 x 1440 resolution) curved gaming monitor with High Dynamic Range (HDR) technology. It features a VA-type panel from AU Optronics (AMVA) with a 200Hz refresh rate for stunning and smooth gaming experiences, while the HDR technology delivers a peak luminance of up to 1000cd/m² for brighter images that allow gamers to see even the darkest darks.
I know this is a somewhat old post, but just a note about the bandwidth numbers; you aren't accounting for blanking intervals, which are still needed in real systems. If you account for that, HDMI 2.0 maxes at 100 Hz at 3440 × 1440, not 120 Hz (well, somewhere inbetween, but 100 would be the highest "common" refresh rate).
Additionally, I gather your calculation for the 29.7 Gbit/s is: 3440 × 1440 × 30 × 200. I don't know you are using 30 bit/px to include HDR in the calculation, or if you were using 24 bit/px color but multiplying by 1.25 to compensate for the 8b/10b encoding used by HDMI (and forgot about HDR). Either way, you only did one of those, and you need to do both if you want to compare it to the 18 Gbit/s bandwidth of HDMI to see if it fits.
The 18 Gbit/s bandwidth of HDMI 2.0 isn't all used for data, only 80% of it (14.4 Gbit/s) is used for video data. That means your calculation needs to fit within 14.4 Gbit/s bandwidth to be within HDMI's capabilities, not 18.0 Gbit/s. Or alternatively you can do it from the other way and multiply your calculation by 1.25 to account for this, then you can compare that to 18. Either way, 3440 × 1440 @ 120 Hz with CVT-RB blanking factored in requires more bandwidth than HDMI 2.0 has, even if you don't include HDR.
As for the maximum figure for the monitors, if we use CVT-RB blanking intervals and HDR, the requirement is around 33.5 Gbit/s of actual data rate, if you factor in 8b/10b encoding overhead it's around 41.9 Gbit/s. This is actually well outside the maximum of DP 1.4 (25.92 Gbit/s datarate or 32.4 Gbit/s bandwidth), so DSC must be making an appearance in these monitors.
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18 Comments
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bill44 - Thursday, June 1, 2017 - link
When can we expect HDMI 2.1 GPUs and monitors with Free Sync 2?edzieba - Thursday, June 1, 2017 - link
When panel controller manufacturers get around to building controllers with those capabilities. G-Sync has the advantage that Nvidia are building the controllers, so they can build in whatever features they want, whenever they want. DP Adaptive Sync capabilities are mostly based around what the controllers can already do (hence the monitors with weirdly tiny refresh ranges).alphasquadron - Thursday, June 1, 2017 - link
I wasn't going to buy this but then I read: "the ASUS display will have integrated RGB LED lighting in the form of an ROG logo that shines down onto the desk". Perfect just what I wanted, though I would have liked it more if the ROG logo shone directly into my eye so I don't have to look down all the time to see what the hell I just bought.Gasaraki88 - Thursday, June 1, 2017 - link
True. I'll have to pick that up instead of the Acer one.FATCamaro - Thursday, June 1, 2017 - link
Does the Acer logo shine in your eye? If not, I'm waiting for the AOC model.DanNeely - Thursday, June 1, 2017 - link
I think the AOC one uses lasers powerful enough to burn its logo into your retina so you see it everywhere you look in the future.BrokenCrayons - Thursday, June 1, 2017 - link
I'd be suspicious about the aiming quality of any retina-burner logo inscription method unless the monitor also includes head tracking of some form. If not, you'd probably end up with a logo burned onto your face, your dog's face, or the wall behind your screen on the far side of the room.Besides that, the RGB desk-projected logo is beneficial because it will take advantage of light pressure to provide that extra bit of thrust needed to make the monitor easier for small child gamers to lift when they need to move it around. Just think of what a pain it would be for a 5 year old trying to relocate a screen in the middle of an intense GTA 5 session without the lifting effect. In fact, I'd suggest Acer consider using a ROG-logo Hall-effect ion thruster instead of conventional LEDs since little Jessica is going to be busy bashing out windows of cars and running from the POPO. She shouldn't have to worry about grunting to move her screen.
bryanb - Thursday, June 1, 2017 - link
In order for the retina-burner feature to fully work at all angles, they had to make the screen curved. Why else would they continue the failed curved monitor fad?Zak - Thursday, June 1, 2017 - link
I'm sure that can be turned off in the monitor settings. My Asus GSYNC display has also a red glowing ROG logo in the base but it can be turned off completely.Kvaern1 - Thursday, June 1, 2017 - link
They are both less obnoxius in their aesthetics than their 34" predecessors.I like that trend.
WrathPC - Thursday, June 1, 2017 - link
I think thats a good idea, but, we probably wont be lucky enough to get Acer to shine lights directly into our eyes due to the odd few who will try and sue for eye damage and blinding. Shame, would have been awesome. Like screw ULMB, just shine a laser into our eyes insteadmaximumGPU - Thursday, June 1, 2017 - link
I know it's been debated a lot, but i still can't make up my mind. ultrawide 1440p or 16:9 4K..at least I've got a few months of pondering (and penny-pinching) until these monitors hit the market!
ATWindsor - Thursday, June 1, 2017 - link
The 16:9 definitively. The ultrawides are way to wide.Hxx - Thursday, June 1, 2017 - link
as a proud owner of an Acer x34 i have to say i love this thing. I am definitely going to be picking up the Acer variant. Asus will likely cost more and I am really not loving the stand...I wish they would ditch that cylinder looking thing it has no place on that monitor and go with something not as "gamery" .WrathPC - Thursday, June 1, 2017 - link
So a brand new monitor with a VA panel for gamers? VA having and average of 15ms response time with most grey scale transitions of 20ms to 50ms response times yet they claim 4ms? I hust dont understand.. or maybe I do, VA is cheaper and eaisier for them to develop BUT still charge premium price. A TN panel with with better developed blacks from the 512 point back lighting with ULMB would destroy this VA junk.mobutu - Saturday, June 3, 2017 - link
it's the same panel in both monitors and it is IPS-type panel from AU Optronics.stangflyer - Monday, July 24, 2017 - link
This is a VA panel not IPS. At least 4 places are saying VA-Asus have recently showcased a very interesting new model in their popular ROG Swift gaming range at this years Computex event. The ROG Swift PG35VQ is a 35-inch UWQHD (3440 x 1440 resolution) curved gaming monitor with High Dynamic Range (HDR) technology. It features a VA-type panel from AU Optronics (AMVA) with a 200Hz refresh rate for stunning and smooth gaming experiences, while the HDR technology delivers a peak luminance of up to 1000cd/m² for brighter images that allow gamers to see even the darkest darks.
Glenwing - Wednesday, January 10, 2018 - link
I know this is a somewhat old post, but just a note about the bandwidth numbers; you aren't accounting for blanking intervals, which are still needed in real systems. If you account for that, HDMI 2.0 maxes at 100 Hz at 3440 × 1440, not 120 Hz (well, somewhere inbetween, but 100 would be the highest "common" refresh rate).Additionally, I gather your calculation for the 29.7 Gbit/s is:
3440 × 1440 × 30 × 200.
I don't know you are using 30 bit/px to include HDR in the calculation, or if you were using 24 bit/px color but multiplying by 1.25 to compensate for the 8b/10b encoding used by HDMI (and forgot about HDR). Either way, you only did one of those, and you need to do both if you want to compare it to the 18 Gbit/s bandwidth of HDMI to see if it fits.
The 18 Gbit/s bandwidth of HDMI 2.0 isn't all used for data, only 80% of it (14.4 Gbit/s) is used for video data. That means your calculation needs to fit within 14.4 Gbit/s bandwidth to be within HDMI's capabilities, not 18.0 Gbit/s. Or alternatively you can do it from the other way and multiply your calculation by 1.25 to account for this, then you can compare that to 18. Either way, 3440 × 1440 @ 120 Hz with CVT-RB blanking factored in requires more bandwidth than HDMI 2.0 has, even if you don't include HDR.
As for the maximum figure for the monitors, if we use CVT-RB blanking intervals and HDR, the requirement is around 33.5 Gbit/s of actual data rate, if you factor in 8b/10b encoding overhead it's around 41.9 Gbit/s. This is actually well outside the maximum of DP 1.4 (25.92 Gbit/s datarate or 32.4 Gbit/s bandwidth), so DSC must be making an appearance in these monitors.