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Original Link: https://www.anandtech.com/show/178
July '98 Graphics Accelerator Comparison
by Anand Lal Shimpi on July 20, 1998 5:34 PM EST- Posted in
- GPUs
You know what processor you want, you have a price quote on a 5 PCI slot motherboard, and you have the most expensive SCSI hard drive you could find waiting for you on your doorstep. Things couldn't be better, you've done your research, you've made your decisions and the credit card in your hand is melting from the heat of your palms...but wait, what video card will you be using? All of the sudden the weeks of research and reading seem to be useless as you quickly search for reviews on video cards. | ![]() |
Ok, you think, stay calm, this decision can't be that difficult. The Voodoo2 is the fastest 3D accelerator, why don't I just get that?...what about 2D? Or is their something faster than the Voodoo2? One board costs how much?!? With these questions running through your head even the most calm and collect of buyers can be driven to insanity, even contemplating buying a pre-built system to avoid the hassle of dealing with all of these decisions. The video market is a bit more delicate than the motherboard and CPU markets, a certain level of fragility is present that must be approached in the most careful manner to avoid making an expensive mistake something almost all of us can admit to making at one point in our computing lives.
When buying a processor, there is always the self-proclaimed king among PC users, Intel. Regardless of whether or not you wish to recognize their processors as quality, there is no doubt that the term, CPU, is often associated with the company, Intel. For motherboards, you have a considerable increase in choices when compared to CPU's however for the most part the decision isn't too difficult. You look for a motherboard with the features you want, and as long as it is stable, a fast performer, and supported by the manufacturer you have found your motherboard.
Video cards, or graphics accelerators, (a title that originally surfaced during the days when 2D performance populated the pages of computing magazines) make for a much more complex decision for the end user. There can be no "Best Overall Video Accelerator" since the word overall applies to what you desire from a video card.
What to look for in a Graphics Accelerator
Acceleration Strengths - What sort of acceleration do you primarily need? While a card may offer excellent 3D acceleration there are some out there that need more than the ability to run Quake 2 at unbelievable speeds.
API Support - Glide, Direct3D, and OpenGL. Those are the three major Application Programming Interfaces (API's) you'll see present in the 3D world, while only 3Dfx cards support the least used Glide API Direct3D and OpenGL support are provided for with virtually any card/chipset. If OpenGL is something you're looking forward to having outstanding performance under, then make sure that the card you're after has full OpenGL support now with an OpenGL Installable Client Driver (ICD) available for download.
Drivers & 3DNow! - Make sure that the manufacturer of your next-generation graphics accelerator won't leave you in the dark when the time to upgrade your drivers comes around. Keep track of all driver updates made to manufacturer websites and be sure to keep communication lines open between yourself and the manufacturer (that's what email is for). For you K6-2 users, you may want to lean towards a graphics accelerator chipset that has either current or planned support for AMD's 3DNow! instructions in their drivers. Among others, 3Dfx, 3DLabs, Matrox and nVidia have either announced or currently have drivers out that support the AMD 3DNow! instructions.
Interface & Card Length - Two very important factors in purchasing a graphics accelerator, the Bus Interface and the physical length of the card. For PCI cards, you must make sure that you have at least one open PCI slot that can accommodate the physical length of the card. Voodoo2 accelerators, for example, require full-length PCI slots due to their incredible length. Unfortunately those are luxuries denied to most AT-Super7 motherboard owners, in which case an AGP accelerator becomes more attractive especially since PCI slots are quickly increasing in scarcity among upgraders.
Refresh Rates & Integrated RAMDAC - If you have a 14" monitor and don't have any plans on upgrading your monitor in the near future then you should probably skip this section. For those of you that have either taken advantage of or are planning to take advantage of the rock bottom prices on 17" monitors or for those of you that simply have the budget for a 21" monitor, then you will want to pay close attention to the supported Refresh Rates and Integrated RAMDAC of any graphics accelerator you purchase. The rule of thumb here, the higher the better, it is as simple as that. Remember that when outputting video you must take the digital data stored in your video memory or RAM and send it down your VGA cable to your monitor. However monitors, in spite of what you may think, do not receive information in digital bits since they are analog devices. In order to convert the digital signal from the RAM to an analog signal the monitor can use a RAMDAC (Random Access Memory Digital-Analog Converter) is present on the video card itself. The faster a RAMDAC the better the 2D image quality you see on your monitor will be. Expect most RAMDAC's to fall in the 200MHz - 250MHz with 230MHz as the sweet spot for most users.
Resolutions & Video Memory - If you have an ideal resolution in mind, one you would like to run all of your games at as well as another you wish to keep your windows desktop at you need to make sure that the video card you're purchasing has enough memory (or a large enough frame buffer in the case of 3D accelerators) to accommodate for the resolution. The once sought after 640 x 480 gaming resolution is now a thing of the past, you should accept no 3D accelerator that doesn't allow for 800 x 600 support, and provided that the performance is decent, support for higher 3D resolutions such as 1024 x 768 and 1280 x 1024 can be desired as well. Just remember that your monitor must also be able to handle the resolutions you're aiming for, 800 x 600 and 1024 x 768 are pretty much supported on all monitors (even 14" monitors have 1024 x 768 support) however once you break 1024 x 768 you may want to start looking for a 17" or larger screen.
TV-Output - The world of TV-Output has matured tremendously since the days when ATI's 3DXpression+ dominated the boards with its "crisp and clear" TV-Output. Companies have already begun pushing the limits of TV-Output to previously unheard of degrees, Matrox's Mystique G200 supports a TV-Out resolution of up to 1024 x 768. If you have a large enough TV in the area where your computer will reside, then you may want to give TV-Output another look, for the first time.
Finally, there's price, and without further ado let's get to the roundup...
What qualifies as being a Next Generation Graphics Accelerator? In order to answer that question, you must first take a look at what a Next Generation System would be composed of. A Next Generation System would be none other than a system being constructed now, with the thought of not having to upgrade for at least a considerable amount of time (which isn't much in the hardware world). The roundup of Next Generation Graphics Accelerators ranges from the i740 on the low end to the yet to be unleashed Riva TNT on the high end.
3Dfx Voodoo2 Chipset
The absolute king of the 3D Gaming World for now, what makes the Voodoo2 such a success is not the sheer performance of a single card but the ability for two cards to be used in conjunction with each other. Dubbed Scan Line Interleave mode, using 2 Voodoo2's in conjunction with each other manages to increase the performance of an SLI Voodoo2 system to levels beyond comparison. While limited by a 1024 x 768 Z-Buffered 3D-only resolution (800 x 600 for a single card) the Voodoo2 will prove to be the gamer's wish card throughout the latter part of 1998.
Boasting above average image quality, the Voodoo2 chipset was the most highly anticipated graphics accelerator release of the first half of 1998. With the title of fastest 3D accelerator the race was on to dethrone the self proclaimed monster, bringing back memories of the original Voodoo chipset 3Dfx introduced to the newborn market.
The Achilles' heel of the Voodoo2 chipset, price aside, is the lack of any 2D support. The Voodoo2 chipset, being a 3D-only accelerator, quickly becomes an expensive guest as the limited supply of PCI slots in your system quickly depletes. It is for this reason that those users that have set their sights on a Voodoo2 board are desperately searching for a 2D card to pair it up with. Considering that a Voodoo2 will handle virtually all of your 3D gaming needs, unless you need a professional 3D accelerator for CAD/CAM there is no better compliment to a Voodoo2 than a standard Matrox Millennium. With the recent release of the G200 series of Matrox cards, the original Millennium and the Millennium II for those of you that want to make some use of that AGP slot, make an excellent Voodoo2 companion.
Being threatened by cheaper, single board, alternatives expect prices on Voodoo2 boards to drop considerably. 12MB boards are popping up all over the net for prices around the $200 mark, the sweet spot for a 12MB board will probably be $150 once the Savage3D and Revolution IV cards begin shipping. There is no point in paying more than $250 for a 12MB board now, and with current games the performance difference between a 12MB and an 8MB card is negligible. If you're looking towards the future then you will definitely want a 12MB board, however if you're anything like most upgraders "looking towards the future" means looking for a new 3D accelerator.
Intel i740 Chipset
Intel's philosophy, take a German automobile and make it into a PC product. Refraining from discussing the similarities between a Mercedes and Intel's forthcoming Merced processor, the similarities between BMW's luxury masterpiece 740i and the Intel i740 graphics chipset are far from present. The i740 is definitely not a top-notch performer, while Intel wasn't looking to dethrone the Voodoo2 with the i740 the performance of the chipset is truly unacceptable when compared to the competition.
Outstanding image quality detracts from the poor performance of the chipset, however a clear picture will only take you so far, what good is a beautiful image if the game is unplayable? Intel has yet to release their OpenGL ICD for the i740 which would allow all i740 owners to play games like Quake 2 at decent frame rates at resolutions up to 800 x 600 (1024 x 768 is simply unplayable on an i740, regardless of processor). Until Intel makes the ICD available only those accelerators that have OpenGL ICD's available directly from the manufacturer (i.e. Diamond or Real3D) will be able to run games like Quake 2, so if you plan on buying a generic i740 accelerator now you should also plan on waiting a bit to use it under OpenGL games.
The only reason you would have to pursue an i740 based graphics accelerator other than the immense support any Intel product would receive from the industry, is the price. With a brand name i740 based accelerator, such as the Diamond Stealth II G460, weighing in at under $100 including a full fledged game bundle and a generic brand i740 accelerator going for under $60 the i740 makes an excellent entry-level Next Generation Graphics Accelerator. Also, as mentioned above, you won't have any problems (we'll just exclude Unreal for the time being) with gaming software support for the i740 courtesy of the Intel name. Shortly after its release just about every newly released game is claiming support for the chipset among which include games like Squaresoft's Final Fantasy VII.
For the little brother or the demanding kid, the i740 will make an excellent cherry topping to a sub-$1000 PC.
Matrox G200 Chipset
Can the king of 2D gain control of the 3D world? Nope. To put it bluntly, regardless of what many Matrox advocates wanted to believe, the G200 is not the elusive Voodoo2-killer. Does that make the G200 a bad card? Definitely not. You must keep in mind that not everyone has the budget, both money and/or PCI slots, for a Voodoo2 accelerator much less two of them.
In the short time that the G200 has been in the public eye as well as their hands, Matrox has managed to push past the competition and climb to the top of the 2D/3D combo market. Carrying a realistic street price of around $130 for a Mystique G200 (8MB), the beautiful image quality and average performance of the G200 make the chipset everything the i740 should have been.
The G200 never claimed to be something it wasn't which was why the release of the first cards based on the chipset was accepted in such good faith by virtually all that touched them. The chipset itself does a wonderful job of supporting the load of a taxing 3D game at 800 x 600, expect the G200 to quickly gain ground in the world of low-cost/high-performance graphics accelerators as the months go on. While the performance of the chipset isn't comparable to some of the upcoming combination card competitors the feature set the G200 flashes around is an unbeatable one. Outstanding image quality, above average performance, TV-Out capabilities (at resolutions up to 1024 x 768), excellent driver support, top-notch 2D performance, and all in a single board AGP 2X compliant solution.
Those of you looking for the most well rounded Graphics Accelerator, and have no desire to run a particular game at un-imaginable frame rates (ask a Dual Voodoo2 owner, it is possible) then the G200 is probably the card for you. Above average is the best way to classify its performance (both 2D and 3D), and beyond imagination is the category that best fits its image quality. If you find yourself wanting a card that fits those two requirements while keeping your options open with impressive software DVD decoding and TV-Output then the G200 should blow away the competition for your next-generation system.
Riva 128 Chipset
An aging and slowly dying chipset, the Riva 128 is prepared to make its last appearance in graphics accelerator comparisons. If you remember the day when the Riva 128 dominated the top of all comparisons and always had a reserved spot in graphics roundups, then you will also remember that the incredible price of the card kept it from taking off among all users. While we are seeing some of the same mistakes made with the upcoming Riva TNT Chipset (a $250 estimated street price isn't the most comforting feature) the Riva 128 has finally found a home among the affordable class of graphics accelerators. Prices are ranging in the $80 area for a decent AGP Riva 128 card and the cost is being driven down even further by the newly released Riva 128ZX chipset (sort of an intermediate solution, just as the Matrox G100 was during the time before the release of the G200) which offers RAM configurations up to 8MB and is an AGP 2X solution.
One of the most popular Voodoo2 companions happens to be the Riva 128, which is a bit of overkill especially if you are only going to be using it for 2D acceleration. An AGP S3 Virge GX/2 based card or an AGP Millennium II, for the more professional users, will be more than enough for your 2D needs if you happen to have a 3D-only accelerator.
As you might be able to guess, this leaves the Riva 128 without much of a home. The i740 beats the Riva 128 by a considerable margin in terms of image quality, and the G200 does edge the Riva 128 out in terms of performance and simply kills it in terms of overall value. The final decision here? It's time to let the Riva 128 die, may it rest in piece.
Riva TNT Chipset
Would nVidia really let their flagship product die without an infant to replace it? You would hope not, especially since the release of their newest concoction, the Riva TNT chipset, is slowly approaching its tentative September release. The TNT improves on all weakpoints of the 128, producing better image quality, much higher and more competitive performance, and RAM configurations of up to 16MB for an AGP 2X solution.
The TNT was the first chipset intended to be a Voodoo2-killer, and unfortunately the current TNT products floating around aren't allowing for an accurate comparison between the two high priced monsters to be made. Claims of the alpha TNT boards benchmarked on review sites all over the world, including AnandTech, running at absurd percentages of their final performance have been made. Discrepancies surrounding features in the drivers provided for testing with the cards (i.e. V-SYNC) are among other problems surfacing that simply won't allow for a final decision to be made about the TNT. Whether this is a cheap attempt by nVidia to cover up the over-hyped nature of the product or if this is an attempt to hide the full performance of the untamed chipset, the Riva TNT will be a key player in the latter part of the 1998 computing year.
Already beating the Voodoo2 in Direct3D performance, the speed of the TNT only has one path to take from now, and that is up. The TNT isn't running at its full capacity yet, leaving much room for improvement in terms of performance and unlike the "too little - too late" OpenGL support that plagued the Riva 128, the TNT will ship with a full OpenGL ICD upon its release.
Mimicking the Voodoo2 in virtually all performance aspects why not take that one step further? The $250 estimated price tag for a TNT based card will keep this puppy out of the hands of quite a few users with a budget to stick to. While $250 isn't bad for a card that could possibly offer Voodoo2 performance (it already does under Direct3D) considering that you're getting a very good 2D card in a single slot AGP solution, however $250 is still too much for a great portion of the market. By the time the price drops to a more manageable level we'll probably be wishing the TNT the same good luck as we did the Riva 128 on its way to the grave.
The Riva TNT will probably be the middle class priced high-performer once it is released, definitely performing better than the Matrox G200 and with the potential to dethrone at least the Voodoo2 (claiming to be a SLI Voodoo2 killer is a bit more than even nVidia would be willing to swallow) in terms of performance. Since the image quality of the TNT is much improved over the somewhat disappointing Riva 128, the TNT should fair much better among future upgraders. You wouldn't want to toss out your Voodoo2 just yet as that is one $300 investment you may want to hang on to for a little while longer.
S3 Savage3D Chipset
At last we arrive at the new kid on the block, the Savage3D from S3. While one wouldn't expect a manufacturer that has been in the industry so long to be referred to as the "new kid on the block," S3's nifty little disappearing act from the market left many loyal followers with a feeling of disappointment. Regardless of what has happened in the past, S3 is back and ready to compete.
Already running at full speed, the Savage3D has proven to be another failed attempt by a company at assassinating 3Dfx's untouchable Voodoo2 chipset. Providing Voodoo2-levels of performance under Direct3D, and sub-Voodoo2 performance under OpenGL games (i.e. Quake 2) the Savage3D would be a complete failure had it not been for one important consideration, price.
Consider the Savage3D, a better performing Matrox G200. While S3 can't claim the same image quality Matrox can smile about, the Savage3D comes close enough to be a serious threat. For no more than $150 for an 8MB card, the Savage3D will give you performance fit for a king without demanding to see the king's wallet before-hand.
S3 has left very little room for improvement in the performance category since their alpha boards are already running at their full potential so we can pretty much assume (with a great degree of accuracy) that the Savage3D isn't the sought after Voodoo2-killer. Areas S3 can improve on include stability, Super7 compatibility, and TV-Output capabilities. While it is doubtful that the latter can be competitive with Matrox's amazing 1024 x 768 TV-Output on the Mystique G200, it is a nice feature to have available and S3 will provide it.
The Savage3D will probably become the poor-man's Voodoo2, like the Celeron of the graphics accelerator market, as things stand now the future seems to hold good things for the Savage3D.
AnandTech Graphics Chipset Feature Comparison Chart |
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Chipset | ||||||
3Dfx Voodoo2 | Intel i740 | Matrox G200 | nVidia Riva 128 | nVidia Riva TNT | S3 Savage3D | ||
Board & Interface |
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AGP Support | |||||||
- | 1X | - | - | - | ![]() |
- | - |
- | 2X | - | ![]() |
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PCI 2.1 Support | ![]() |
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Full Length Card | ![]() |
- | - | - | - | - | |
Scan Line Interleave | ![]() |
- | - | - | - | - | |
Drivers & API Support | |||||||
3DNow! Driver Support | ![]() |
- | - | ![]() |
- | - | |
Direct3D Support | ![]() |
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Glide Support | ![]() |
- | - | - | - | - | |
OpenGL ICD Available | ![]() |
- | - | ![]() |
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Memory | |||||||
4MB Config | - | ![]() |
- | ![]() |
- | - | |
8MB Config | ![]() |
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- | - | ![]() |
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12MB Config | ![]() |
- | - | - | - | - | |
16MB Config | ![]() |
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Unique Features | |||||||
Available Now | ![]() |
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- | - | |
TV-Output | ![]() |
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Note: 3DNow! Support and an OpenGL ICD will be available for the Matrox G200 shortly. The Riva TNT and S3 Savage3D should also gain 3DNow! support
The Slot-1 Pentium II Test System AnandTech used was configured as follows:
Intel Pentium II 400 on an ABIT BX6 Motherboard (Intel SE440BX was used for the Savage3D tests)
64MB PC100 SDRAM
Western Digital 5.1GB Ultra ATA Hard Drive
AOpen 32X IDE CD-ROM Drive
Windows 98 with all of the latest patches/drivers installed
The Super7 Tests were not conducted as not all boards were compatible with Super7 chipsets during the time of testing. More tests on the Super7 platform will be conducted in the future once all current issues have been resolved.
The benchmark suite consisted of the following full version game titles
Forsaken - Running the Nuke Demo
Turok Dinosaur Hunter run with the '-benchmark' option
Quake 2 v3.14 using Demo1.dm2 and Brett "3 Fingers" Jacobs Crusher.dm2 demo
Ziff Davis' Winbench 98 was used to test 2D performance at 1024 x 768 x 16-bit color.
VSYNC was disabled during AnandTech's tests (VSYNC is the synchronization of all buffer swaps to the refresh rate of your monitor, theoretically limiting the attainable frame rate by the refresh rate your monitor is set at. Disabling it will improve performance but may degrade visual quality by introducing "tearing")
Ziff Davis Winbench 98 - 2D Performance |
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- | Business | High End |
- | Windows 98 - P2 400 | Windows 98 - P2 400 |
G460 i740 8MB | 206 | 274 |
Matrox G200 8MB | 207 | 269 |
Riva TNT 16MB | 216 | 263 |
Savage3D 8MB | 190 | 269 |
The Riva TNT comes out on top by a small margin under Business 2D Performance leaving the Savage3D at the bottom of the list, when the scene switches into High End Application Performance (2D) the i740 takes the lead over the Matrox G200 and the Savage3D, leaving the Riva TNT at the bottom of the pile this time. For best overall 2D performance, the Matrox G200 allows for a 24-bit color depth to be selected with a performance approximately 10 - 15% greater than the competition at 16-bit color depths. For 2D acceleration, the Matrox G200 comes out on top.
Pentium II Test System - Quake 2 - Open GL Performance |
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Pentium II 400 |
Timedemo - 640 x 480 | |
- | demo1.dm2 | crusher.dm2 |
G460 i740 8MB | 37.4 | 28.5 |
Matrox G200 8MB* | 41.3 | 28.3 |
Riva TNT 16MB | 57.0 | --- |
Savage3D 8MB | 60.6 | Failed |
- | Timedemo - 800 x 600 | |
- | demo1.dm2 | crusher.dm2 |
G460 i740 8MB | 23.5 | 20.9 |
Matrox G200 8MB* | 29.0 | 23.3 |
Riva TNT 16MB | 52.6 | --- |
Savage3D 8MB | 43.4 | Failed |
- | Timedemo - 1024 x 768 | |
- | demo1.dm2 | crusher.dm2 |
G460 i740 8MB | 13.8 | 12.6 |
Matrox G200 8MB* | 18.1 | 15.8 |
Riva TNT 16MB | 34.9 | --- |
Savage3D 8MB | Failed | Failed |
* The Matrox G200 was using a
Direct3D Wrapper for the Quake 2 tests, performance should improve once a Full OpenGL ICD
is released
Note: The crusher.dm2 benchmark was not available at the time of the Riva TNT benchmarking
For Quake 2, it seems like the Riva TNT is the best performer out of the bunch however it is closely followed by the S3 Savage3D in terms of performance. Once the TNT reaches its full performance potential expect the gap between the Savage3D and the TNT to somewhat reflect the price difference between the two chipsets, also you can expect the Matrox G200 to begin to give the Savage3D a bit of a threat from the lower end once the Full OpenGL ICD is released. As for the i740, all that can be said is, nice try.
Pentium II Test System - Forsaken - Direct3D Performance |
|
Pentium II 400 |
Frame Rate - 800 x 600 |
- | Nuke Demo |
G460 i740 8MB | 39.92 |
Matrox G200 8MB* | 74.6 |
Riva TNT 16MB | 108.03 |
Savage3D 8MB | 116.32 |
- | Frame Rate - 1024 x 768 |
Nuke Demo | |
G460 i740 8MB | 26.3 |
Matrox G200 8MB* | 46.37 |
Riva TNT 16MB | 63.84 |
Savage3D 8MB | Failed |
The kings of Direct3D go at it as the Savage3D manages to edge out the Riva TNT in performance under Forsaken. While the Matrox G200 still remains competitive, for the money, the Savage3D offers much more value from a performance perspective. Now, for the true test, let's see how well these cards stack up to a Voodoo2
There are still three X-factors which have yet to be considered, the 3Dfx Banshee, Number Nine Revolution IV, and Videologic's new chipset. The introduction of any one of those three factors could very easily throw the entire market off once again, however for now this is hierarchy of the Next Generation Graphics Accelerators.
At the top is the expensive Dual Voodoo2 SLI setup, closely followed by the Riva TNT and Savage3D. Out of the Savage3D and the Riva TNT, the TNT has more potential as it has yet to top out in terms of performance, however the Savage3D's advantage is its price which will give it a bit of a lead over the rest of the competition.
Matrox is happily coming in a close 4th place as their above average performance and rock-solid feature set make the G200 the choice for non-obsessed gamers with desires outside of playing Quake 2 at 60 fps. The i740, like the Riva 128 is on its way out of the picture, but courtesy of its sharp image quality and the Intel name it bears the i740's burial will take place long after the Riva 128 commences with its retirement. As an excellent Voodoo2 companion or simply an entry-level 3D solution, the i740 is obviously the most cost-effective graphics accelerator in this class today.
Finally there is the Voodoo2/2D card combination which, unlike the Savage3D, is available now. While it is considerably more expensive to take this route, the main point is that you can enjoy the benefits now and not have to wait any longer to play all of your favorite games. Just keep in mind that your Voodoo2 needs a companion, not a competitor, there is no point in going overboard with the card you'll be using alongside your Voodoo2 for 2D acceleration. A standard Matrox Millennium, or virtually any 2D card with a decent RAMDAC (230/250MHz) and support for a good range of Refresh Rates at higher resolutions for those of you with larger monitors, will do just fine.
So that's how the graphics world stacks up for now, an oddly shaped world as it may be, a sense of stability will return once the TNT and the Savage3D, among others, finally make their debut. Then the search continues for a newcomer to dethrone the best of the best, and so the cycle continues...don't you just love the computer hardware world? ;)