Aw man, I played things at such poor resolutions and framerates on that thing! As a kid it's all I had to game on, so I dealt with Halo and Half Life 2 at like 800x600 or something and 20fps, I could not deal with that today :P
we are played dynamic games on programmable calculator with 10-digit display and 104 bytes of program memory. the program was written in secret KGB laboratory, and executed by drunken bears. but you will never believe how hard it was to live in Russia
The real question is, will it be worth the tradeoff. It could be slightly faster, but at a steep expense to the power budget of a laptop. Intel graphics are pretty good, especially in laptops that still come with 1366x768 (please kill me) displays. This GPU will probably find its way into laptops with UHD/QHD displays where Intel graphics, even Iris, might struggle to keep things flowing, especially with Microsofts aggressive UI update in the Fall Creators Update.
I'm running the beta and it is very GPU hungry compared to any previous Windows UI. And its beautiful for it.
I wonder whether we'd get Pascal replacements for 945M (512 cores) and 920MX (256 cores). If this new MX150 is comparable to 930MX in terms of power draw, then we could maybe get a 512-core GPU with the same TDP as 940MX.
More interestingly, it now seems like it's possible for Nvidia to create a Pascal version of the 920MX that is passively cooled. It would be so cool to see one of these paired with a Core m/Y in a fanless design. On top of possibly adding more performance, a dGPU in a fanless design should also alleviate the CPU's power budget, which should result in higher clockrates during sustained, GPU-heavy workloads. By my utterly amateurish calculations a dGPU should be around 30% faster than an IGP in a SoC with the same TDP, which is not much, but then again when the IGP is going at full pelt CPU clockrates take a huge dive well below the base frequency, which could be avoided by using a dGPU at the expensive of a higher power-draw, of course.
We're at a point in time when it definitely seems like it's possible to build a more serious handheld gaming device like Switch, albeit bigger, that runs Windows.
We should be seeing more design wins nowadays; it often feels like OEMs are sleeping under a tree.
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StevoLincolnite - Friday, May 26, 2017 - link
So how does the Geforce MX150 stack up against the Geforce 2 MX200? Benchmarks incoming? ;)creed3020 - Friday, May 26, 2017 - link
I was thinking down the same lines, right back to my first GPU!Samus - Friday, May 26, 2017 - link
Can't wait for them to revive the RIVA \ TNT names now... would probably fit into a budget category perfectly.Rankor - Saturday, May 27, 2017 - link
Brings back memories. My first nVidia board was an (Geforce 2) MX back in the day. This was coming from a Matrox G400.tipoo - Friday, May 26, 2017 - link
Aw man, I played things at such poor resolutions and framerates on that thing! As a kid it's all I had to game on, so I dealt with Halo and Half Life 2 at like 800x600 or something and 20fps, I could not deal with that today :P
nathanddrews - Friday, May 26, 2017 - link
Wow, 20fps at 800x600? That was a REVELATION compared to the 10fps 320×240 of N64 GoldenEye! LOLBulat Ziganshin - Friday, May 26, 2017 - link
we are played dynamic games on programmable calculator with 10-digit display and 104 bytes of program memory. the program was written in secret KGB laboratory, and executed by drunken bears. but you will never believe how hard it was to live in Russiatipoo - Friday, May 26, 2017 - link
Actually since the N64 was my only point of comparison, yeah it was :Ptipoo - Friday, May 26, 2017 - link
Also curious as to the last generation's very top end that this would match, how far back that would go
satai - Friday, May 26, 2017 - link
Is it any better than top iGPUs?tipoo - Friday, May 26, 2017 - link
The best current ones are around the 940MX this replaces, so 33% better should put it on top of any Iris Plus.Samus - Friday, May 26, 2017 - link
The real question is, will it be worth the tradeoff. It could be slightly faster, but at a steep expense to the power budget of a laptop. Intel graphics are pretty good, especially in laptops that still come with 1366x768 (please kill me) displays. This GPU will probably find its way into laptops with UHD/QHD displays where Intel graphics, even Iris, might struggle to keep things flowing, especially with Microsofts aggressive UI update in the Fall Creators Update.I'm running the beta and it is very GPU hungry compared to any previous Windows UI. And its beautiful for it.
BrokenCrayons - Friday, May 26, 2017 - link
That's great news as is the relase of the GT 1030 for desktops which I'd not yet heard about.There are a few little typos in the article:
"...here’s my best guess for baselime MX150 specifications." - Maybe baseline instead of baselime?
"...as laptop vendors who will all be shipping MX150-eqipped laptops." - The word eqipped looks like an error as well.
eddman - Friday, May 26, 2017 - link
A bit off-topic; could you do an HTPC GT 1030 review (+ maybe some gaming numbers vs. intel HD graphics) by any chance?yhselp - Saturday, May 27, 2017 - link
I wonder whether we'd get Pascal replacements for 945M (512 cores) and 920MX (256 cores). If this new MX150 is comparable to 930MX in terms of power draw, then we could maybe get a 512-core GPU with the same TDP as 940MX.More interestingly, it now seems like it's possible for Nvidia to create a Pascal version of the 920MX that is passively cooled. It would be so cool to see one of these paired with a Core m/Y in a fanless design. On top of possibly adding more performance, a dGPU in a fanless design should also alleviate the CPU's power budget, which should result in higher clockrates during sustained, GPU-heavy workloads. By my utterly amateurish calculations a dGPU should be around 30% faster than an IGP in a SoC with the same TDP, which is not much, but then again when the IGP is going at full pelt CPU clockrates take a huge dive well below the base frequency, which could be avoided by using a dGPU at the expensive of a higher power-draw, of course.
We're at a point in time when it definitely seems like it's possible to build a more serious handheld gaming device like Switch, albeit bigger, that runs Windows.
We should be seeing more design wins nowadays; it often feels like OEMs are sleeping under a tree.