I'm not an mmo gamer, but you mentioned relative and absolute mouse movements were not available to be programmed into macros. Can you give a short example on how or why you would need each of those? Thanks!
A button press that opens a context menu on a building/unit/etc and selects an item on it, or a click that selects an building/unit/etc and then selects a command on a fixed toolbar/etc on the edge of the screen.
Even back in the Warcraft II days time was of the essence and keyboard commands were a must...there wasn't time to dick around in the menus with a mouse.
Looks like a second rate Razer wannabe in terms of design...
And please fix the "The polling rate can be reduced down to 125 Hz from 1 MHz", it should be 1kHz, since the maximum frame rate of USB High Speed is 8kHz...
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redfirebird15 - Monday, March 28, 2016 - link
I'm not an mmo gamer, but you mentioned relative and absolute mouse movements were not available to be programmed into macros. Can you give a short example on how or why you would need each of those? Thanks!DanNeely - Monday, March 28, 2016 - link
A button press that opens a context menu on a building/unit/etc and selects an item on it, or a click that selects an building/unit/etc and then selects a command on a fixed toolbar/etc on the edge of the screen.Samus - Monday, March 28, 2016 - link
Even back in the Warcraft II days time was of the essence and keyboard commands were a must...there wasn't time to dick around in the menus with a mouse.redfirebird15 - Monday, March 28, 2016 - link
Thanks for the info.basroil - Tuesday, March 29, 2016 - link
Looks like a second rate Razer wannabe in terms of design...And please fix the "The polling rate can be reduced down to 125 Hz from 1 MHz", it should be 1kHz, since the maximum frame rate of USB High Speed is 8kHz...