Yeah, but not a lot 144Hz+ monitors are VA. We have mostly TN panels for "gaming" products, and a few IPS which are a lot better but suffer from poor contrast especially in dark scenes.
So yeah it's good to see VA panels making their way on high refresh rate monitors.
How should they ever be able to handle that? They are too slow! I mean, Ive been playing with a monitor with quite a bit og ghosting for a year now, and I actually didnt really mind all that much. But when seeing any VA in dark scenes present their black ghosting, my toenails curl up. That is just so extremely distracting and ugly, its unbelievable that this technology ever got this far.
All their high tier TVs are all having those. Their QLED TVs are 2160p 120Hz compatible... now we just need either a DP1.4 to HDMI 2.1 or a GPU with a 2.1 HDMI connector...
This is the same old crap that happened with the first introduction to 2160p with HDMI 2.0 connectors, but no device to use them.
Pretty sure all the early VA Freesync 2 monitors were 75Hz, and eventually 100Hz or 110Hz?
Those were all overclocked panels that weren't natively designed for above 60Hz frequencies. On the surface that doesn't seem like an issue, but prolonged overclocking often led to display distortion due to overheating and reduced life. The only monitors I've ever seen with active cooling for their overdrive feature was the HP LP2480zx (IPS) which could overdrive to I think 85Hz...and yes, those monitors are like 10 years old now.
You're just now noticing that all computer hardware is the same?
I won't settle for anything less than 40", preferably 46". Prefer 4k/90hz. 144hz doesn't personally matter to me anymore since I don't put hundreds of hours into competitive games anymore.
Last I checked, most TVs are still 60hz. Being able to have more refresh rate options would be better, I don't want to be stuck choosing between 60hz and 120hz.
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Without some form of local dimming, HDR400 is basically a bright SDR. Not to mention without being a true 10-bit panel (instead of 8 bit or 8 bit + FRC) it will be missing the other half of good HDR experience from HDR10 and Dolby Vision - Wide Color Gamut.
It's an official VESA spec. It's good because it lets you know exactly what you're getting. The fact that you see it and immediately know the monitor isn't good enough for you means it's working as intended.
Not possessing a deep understanding of the underlying tech, why 165 Hz? I know 24Hz is old school film, then it went to 30 for digital then 60 but how did they settle on 165Hz for this monitor?
I saw a test on YouTube and the guys were testing 60/75/120/165Hz etc. most struggled to tell the difference from 75Hz+ so i think a lot of it is BS. 80Hz would probably do for most people.
Linus Tech Tips did a video and showed that people noticed the difference all the way up to 240hz. The gains had diminishing returns, of course, but they could absolutely tell the difference. You don't need to possess superhuman eyesight to tell the difference, you just need to use it in the right scenarios to see the difference.
You need to look at other tests. As far as gaming, lower than 120hz is a game breaker for fast shooters. Most will fail at simple test of not moving and shooting at object going across screen. At higher refresh rates, no problem. It's more to do with the entire pipeline latency, not just what you view on screen. nvidia has explained it very well.
I used to get excited about Sony Trinitron screens for video games, but I quickly grew out of that phase when I realized there was a lot of money to throw away just to make a marginal difference. Now I get whatever comes with the laptop I buy second hand from eBay, pocket the extra money saved by sliding it into an emergency fund or investment account, and get on with more important aspects of life.
I'm really hoping there'll be a decent selection of ~32" UHD 120-144Hz HDR monitors out for the upcoming consoles. So far the only options are ridiculously expensive, and none support HDMI 2.1, making them useless with the new consoles. While I still use my monitor _far_ more with my PCs, it would be a real let-down to not be able to use those consoles to the full extent of their capabilities when they arrive.
I've come to the conclusion that at an arm's length, "desktop" viewing distance, 36 to 38" would be the optimal size for 4k content under 100% scaling. At that size and distance, a curve would certainly help a lot as well.
It's just genuinely weird to me that still no manufacturer targets these sizes to date. You can have tiny panels, or jumbo panels, but no right-sized panels for desktop use. Is there really no market for them, except for little lonesome me?
No, its mine too. Without it, no purchase. I use a monitor arm. I need it. And of course that also why I dont give a damn how good or crappy the stand it.
Being used to the 3K display on my surface pro, i constantly spasming to the low ppi of my 27 inch 1440p monitor. In my opinion, only apple know the optimal screen size to ppi ratio thats perfect to the eye. 4k 27 inch should be the standard on gaming monitors. Oh and miniled too.
Until you have to press your nose to the screen to see if on the horizon, in the jungle or forest something is moving. High resolutions never were good for competitive gaming. 1440p on 27" is a pretty good compromise. Even my 32" with 1440p is still pretty good. But its just too big.
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38 Comments
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imaheadcase - Friday, May 22, 2020 - link
27 inch, meh. These are all copy and paste monitors by now.BlueScreenJunky - Saturday, May 23, 2020 - link
Yeah, but not a lot 144Hz+ monitors are VA. We have mostly TN panels for "gaming" products, and a few IPS which are a lot better but suffer from poor contrast especially in dark scenes.So yeah it's good to see VA panels making their way on high refresh rate monitors.
Exodite - Saturday, May 23, 2020 - link
To be fair I'd argue the major reason for lack of super high refresh-VA displays is the technology not handling high refresh well to begin with.Few if any VA displays I've seen tested handle 144Hz with grace. Beyond that? Well..
VA has its strengths for sure, it's just that those are far better put towards /actual/ HDR@120Hz than "DisplayHDR400"@165Hz.
Beaver M. - Wednesday, May 27, 2020 - link
How should they ever be able to handle that?They are too slow!
I mean, Ive been playing with a monitor with quite a bit og ghosting for a year now, and I actually didnt really mind all that much. But when seeing any VA in dark scenes present their black ghosting, my toenails curl up. That is just so extremely distracting and ugly, its unbelievable that this technology ever got this far.
TidusZ - Saturday, May 23, 2020 - link
I'll stick with my 31.5" 165 hz LG 32GK850G-Bmode_13h - Sunday, May 24, 2020 - link
Samsung has had VA panels with high-refresh rates for several years. They had the first Freesync 2 monitor (now called Freesync Premium Pro).eva02langley - Monday, May 25, 2020 - link
All their high tier TVs are all having those. Their QLED TVs are 2160p 120Hz compatible... now we just need either a DP1.4 to HDMI 2.1 or a GPU with a 2.1 HDMI connector...This is the same old crap that happened with the first introduction to 2160p with HDMI 2.0 connectors, but no device to use them.
Samus - Tuesday, May 26, 2020 - link
Pretty sure all the early VA Freesync 2 monitors were 75Hz, and eventually 100Hz or 110Hz?Those were all overclocked panels that weren't natively designed for above 60Hz frequencies. On the surface that doesn't seem like an issue, but prolonged overclocking often led to display distortion due to overheating and reduced life. The only monitors I've ever seen with active cooling for their overdrive feature was the HP LP2480zx (IPS) which could overdrive to I think 85Hz...and yes, those monitors are like 10 years old now.
flyingpants265 - Sunday, May 24, 2020 - link
You're just now noticing that all computer hardware is the same?I won't settle for anything less than 40", preferably 46". Prefer 4k/90hz. 144hz doesn't personally matter to me anymore since I don't put hundreds of hours into competitive games anymore.
eva02langley - Monday, May 25, 2020 - link
4k 120Hz is the new standard on TVs.flyingpants265 - Monday, May 25, 2020 - link
Last I checked, most TVs are still 60hz. Being able to have more refresh rate options would be better, I don't want to be stuck choosing between 60hz and 120hz.CrimsonKnight - Tuesday, May 26, 2020 - link
Most of the ones worth buying are 4k@60@4:4:4 and 1080p@120@4:4:4Samus - Tuesday, May 26, 2020 - link
Weren't 3D TV's from like a decade ago technically 240Hz? They supported smooth motion in 3D, which would require 120Hz per eye?alicebcao75 - Monday, June 8, 2020 - link
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brontes - Friday, May 22, 2020 - link
27" 16:9... curved? 🤔Tams80 - Saturday, May 23, 2020 - link
I have a 24" 16:9 curved monitor and like it so...And although the promotional photos for this monitor don't show a multi-monitor 'surround' setup, it would work for that.
xenol - Friday, May 22, 2020 - link
"HDR400" seems like yet another thing to slap on to make a monitor look better than it really is.smartthanyou - Friday, May 22, 2020 - link
Yes. Every monitor review I have scene says HDR400 is basically pointless.philehidiot - Saturday, May 23, 2020 - link
I have HDR400. It's enough to show that HDR is worth investing in properly in my next monitor but it's not a killer feature.crimsonson - Sunday, May 24, 2020 - link
Without some form of local dimming, HDR400 is basically a bright SDR. Not to mention without being a true 10-bit panel (instead of 8 bit or 8 bit + FRC) it will be missing the other half of good HDR experience from HDR10 and Dolby Vision - Wide Color Gamut.CrimsonKnight - Tuesday, May 26, 2020 - link
It's an official VESA spec. It's good because it lets you know exactly what you're getting. The fact that you see it and immediately know the monitor isn't good enough for you means it's working as intended.Pyrostemplar - Sunday, May 24, 2020 - link
well, going a biy off topic, I'd prefer a 21:10, HDR1000, 42ish", 1800R 120hz HDMI 2.1 OLED monitor under 1.3K USD :)Thud2 - Sunday, May 24, 2020 - link
Not possessing a deep understanding of the underlying tech, why 165 Hz? I know 24Hz is old school film, then it went to 30 for digital then 60 but how did they settle on 165Hz for this monitor?jabber - Monday, May 25, 2020 - link
I saw a test on YouTube and the guys were testing 60/75/120/165Hz etc. most struggled to tell the difference from 75Hz+ so i think a lot of it is BS. 80Hz would probably do for most people.Obviously there are the golden eyed out there...
flyingpants265 - Monday, May 25, 2020 - link
You didn't watch the right video, then. It's not even close to BS.inighthawki - Monday, May 25, 2020 - link
Linus Tech Tips did a video and showed that people noticed the difference all the way up to 240hz. The gains had diminishing returns, of course, but they could absolutely tell the difference. You don't need to possess superhuman eyesight to tell the difference, you just need to use it in the right scenarios to see the difference.Dug - Tuesday, May 26, 2020 - link
You need to look at other tests. As far as gaming, lower than 120hz is a game breaker for fast shooters. Most will fail at simple test of not moving and shooting at object going across screen. At higher refresh rates, no problem.It's more to do with the entire pipeline latency, not just what you view on screen. nvidia has explained it very well.
PeachNCream - Monday, May 25, 2020 - link
I used to get excited about Sony Trinitron screens for video games, but I quickly grew out of that phase when I realized there was a lot of money to throw away just to make a marginal difference. Now I get whatever comes with the laptop I buy second hand from eBay, pocket the extra money saved by sliding it into an emergency fund or investment account, and get on with more important aspects of life.Dug - Tuesday, May 26, 2020 - link
There's nothing more important in life than displays.star-affinity - Saturday, May 30, 2020 - link
@Dug😆
Valantar - Monday, May 25, 2020 - link
I'm really hoping there'll be a decent selection of ~32" UHD 120-144Hz HDR monitors out for the upcoming consoles. So far the only options are ridiculously expensive, and none support HDMI 2.1, making them useless with the new consoles. While I still use my monitor _far_ more with my PCs, it would be a real let-down to not be able to use those consoles to the full extent of their capabilities when they arrive.flyingpants265 - Monday, May 25, 2020 - link
32" is still pretty small.boeush - Monday, May 25, 2020 - link
I've come to the conclusion that at an arm's length, "desktop" viewing distance, 36 to 38" would be the optimal size for 4k content under 100% scaling. At that size and distance, a curve would certainly help a lot as well.It's just genuinely weird to me that still no manufacturer targets these sizes to date. You can have tiny panels, or jumbo panels, but no right-sized panels for desktop use. Is there really no market for them, except for little lonesome me?
Dug - Tuesday, May 26, 2020 - link
I would be surprised to see any games be able to do 120hz at 4k anyway.At 1080p, sure. But then you loose some quality in upscaling.
Lakados - Monday, May 25, 2020 - link
Is it weird that for me this things largest selling feature is the VESA mount?Beaver M. - Wednesday, May 27, 2020 - link
No, its mine too.Without it, no purchase.
I use a monitor arm. I need it.
And of course that also why I dont give a damn how good or crappy the stand it.
Rostvast - Monday, May 25, 2020 - link
Being used to the 3K display on my surface pro, i constantly spasming to the low ppi of my 27 inch 1440p monitor. In my opinion, only apple know the optimal screen size to ppi ratio thats perfect to the eye. 4k 27 inch should be the standard on gaming monitors. Oh and miniled too.Beaver M. - Wednesday, May 27, 2020 - link
Until you have to press your nose to the screen to see if on the horizon, in the jungle or forest something is moving. High resolutions never were good for competitive gaming.1440p on 27" is a pretty good compromise. Even my 32" with 1440p is still pretty good. But its just too big.